Games and Simulations etiketine sahip kayıtlar gösteriliyor. Tüm kayıtları göster
Games and Simulations etiketine sahip kayıtlar gösteriliyor. Tüm kayıtları göster

3 Haziran 2015 Çarşamba

PLİCKERS

Plickers – A Great Feedback Tool for the One iPad Classroom

Plickers is a great student response system that is perfect for the one iPad classroom. I’ve featured it on Free Technology for Teachers and used in workshops this summer, but I’ve yet to feature it here. Plickers is a neat student response system that uses a teacher’s iPad, iPhone, or Android device in conjunction with a series of QR codes to create a student response system. Students are given a set of QR codes on large index cards. The codes are assigned to students. Each code card can be turned in four orientations. Each orientation provides a different answer. When the teacher is ready to collect data, he or she uses the Plickers mobile app to scan the cards to see a bar graph of responses. Teachers can create and save as many questions and responses as they like. The data collected can be viewed in a web browser or in the mobile app.
Three Ideas for Using Plickers In the Classroom
1. Quickly taking the pulse of the class. Ask your students, “do you get this?” (or a similar question) and have them hold up their cards to indicate yes or no. You can do this with a saved class or a demo class in the app.
2. Hosting a review game. Create a series of questions in your saved Plickers class. To conduct the review have students hold up their cards to respond to each question. Every student gets to respond at the same time and you get to see how each student responded. This is an advantage over many review games in which only the first student to respond has his or her voice heard.
3. Take attendance. In a saved Plickers class each student has a card assigned to him or her. At the start of class just have them hold up their cards to check-in.

Individualize Student Learning with the Aid of Easy to Make and use “Paper Clickers”!


Data is an essential component in education, yet sometimes it can be viewed as a necessary evil for educators. In the past, a teacher may teach a lesson and require students to complete an exit ticket assessment activity to show mastery of the concept(s) reviewed over a certain time frame. Passing out the materials and grading individual student responses can be a time consuming task.
As the year goes on a teacher’s attitude toward data collection may change and decline as assessment becomes more overwhelming. Fortunately, today’s technology provides useful tools for educators to gather, analyze, and save data in record time. One such tool is enabled through the tablet and smartphone, but does not require students to have any technology, making it essentially free. What tool is that? Plickers!

What is a Plicker?

In my classroom, students’ desks are grouped in pods to allow collaboration during activities. In the middle of each pod is a basket that holds a variety of student materials. One of the most recent additions to the basket is Plickers. A Plicker is an image similar to a QR code on a piece of paper that can be scanned by a tablet or smart phone. How does the app recognize the student responses? Depending on which way a student holds the plicker image determines the response to a question you create within the app or plickers website. Below, I have created a step-by-step guide to walk you through the website and app.



http://www.emergingedtech.com/2014/12/getting-started-using-free-plickers-for-assessment/
https://play.kahoot.it/#/k/84763859-d3df-4ba2-8251-c39aec10e3b9

TEACHER'S GUİDE TO SOCRATIVE 2.0

 TEACHER'S GUİDE TO SOCRATIVE 2.0
Socrative is a smart student response system that empowers teachers to engage their classrooms through a series of educational exercises and games via smartphones, laptops, and tablets. Socrative is designed in such a way to help teachers make classes more engaging and interactive.It also helps teachers initiate activities and prompt students with questions to which students can respond using their laptops or smartphones. The good thing about Scorative is that it can run on any kind of device with internet connection: iPads, iPods, laptops, smartphones so students will never miss out on any learning acidity.



Some of the things you can do with Socrative include :

·        Creating quizzes 
·        Assessing and checking students comprehension using true/false or multiple choice questions
·        Polling your students using multiple choice questions
·        Loading a pre-made quiz and sharing it with students.You can also see who completed the quiz and who did not.
·        Socrative sends an instantaneous report of the finished activity to your email address. In the case of a quiz, it sends you a report that features students results allowing you thus to give students quick feedback.




Now the beta version 
Socrative 2.0 is here to improve your overall Socrative experience. Socrative 2.0includes a brand new design and great new features. Here is an introductory video about the new features Socrative 2.0 has included.
Here is a very good and simple step by step guide created by the folks in Socrative to help teachers and student tap into the full potential of Socrative 2.0. The guide which comes in PDF format covers the following :
·        How to register for your free Socrative account
·        How to log in to Socrative
·        Teacher dashboard
·        Teacher Header/Menu
·        Students views after login
·        Start A Quiz
·        Student paced quiz- student view
·        Student paced quiz- teacher view
·        Teacher paced quiz- student view
·        Teacher paced quiz- teacher view
·        Reports
·        Quick questions
·        Space race
·        Exit tickets
·        How to create a quiz
·        How to add images to quizzes
·        How to import a quiz



http://www.educatorstechnology.com/2013/12/teachers-guide-to-socrative-2o.html

Simulations in the Classroom

Examples of Games & Simulation in the Classroom : Preschool Lessons

Games and Simulations